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Play like an entrepreneur

Gamification now requires agencies to think like businesses bringing a new product to market

Mind games

By gathering data from psychologically informed game design, brands and marketers can better connect with the intrinsic desires of players

Gamification: where's the fun in that?

When considering a gamification strategy, forget points, badges, leaderboards and prizes - and focus on enjoyment

A new buzz for a timeless principle

The idea of using gaming mechanics in marketing is not new, but any use of gamification must be appropriate to both the brand and the audience

The new tube: the real online video opportunity

Online video is capable of taking the starring role in campaigns as brands and agencies adapt their approach to advertising.

Without creativity, social will fail

Brands considering a social strategy will need creative content that persuades people to keep coming back for more and enhances lives.

What if we could own the conversation?

Social is the answer if advertisers want to truly connect with Generation Y.

The killer application

With the increasing prevalence of smartphones and connected TVs, social media has become integral to consumers' lives, and challenger brands stand to gain much from this phenomenon.

Hit the sweet spot

Social brands are increasingly able to appeal to deep-rooted human behaviour patterns at the junction of creative and technical excellence.

Content of the people, not at the people

Social is a waste of time unless you can engage your audience, which requires time and extensive research.

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